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| UE4 |
Tuesday, June 16, 2015
Texture Updates and Lighting Changes
Labels:
3D,
Environments,
PBR,
Personal Projects,
Quixel,
UE4,
WIP
Saturday, June 13, 2015
UE4 4.8
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| UE4 |
Tuesday, June 9, 2015
New Discovery with UE4
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| UE4 |
The past few projects I wondered why the lighting was not working correctly on any of the materials I made and was at a loss at how to solve it. With this understanding I think I am getting closer to mastering the PBR pipeline and can push the realism further ahead!
Labels:
3D,
Environments,
PBR,
Personal Projects,
Quixel,
UE4,
WIP
Monday, June 8, 2015
Background Elements Galore
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| UE4 |
Labels:
3D,
Environments,
PBR,
Personal Projects,
Quixel,
UE4,
WIP
Sunday, June 7, 2015
Readjustments Everywhere
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| UE4 |
Next major thing is probably converting the glass to stain glass as loading the Open Kite Demo into the project was a mistake. My PC sadly locks up each time I attempt to open a file from there so the prospect of trees and other background elements is a no go.
Labels:
3D,
Environments,
PBR,
Personal Projects,
Quixel,
UE4,
WIP
Wednesday, June 3, 2015
Lighting Adjustments
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| UE4 |
Labels:
3D,
3DS Max,
Environments,
PBR,
Personal Projects,
Quixel,
UE4,
WIP
Monday, June 1, 2015
Texturing the Book Atlas
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| UE4 |
Labels:
3D,
Environments,
PBR,
Personal Projects,
Quixel,
UE4,
WIP
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