Sunday, August 10, 2014

More Parov Progressions


Fleshed out the rest of the nearly 3 minute animation, now the next tasks are to smooth the animation, animate the hips accordingly, fingers, and for last the face.

Still a ton of work to do but for this month's project it has been going along rather nicely.

Monday, August 4, 2014

Parov Dance WIP

Decided to work on another animation instead of going to the environment as I think a rework of it is necessary to feel the motivation to work on it.

Started working on this dance last week and it is just 30 seconds of the total animation. This is an extra challenge as it is more than double the amount of frames and far faster motions than the previous dance.

Sunday, July 27, 2014

Miku Dance Complete


Managed to finish everything for this animation and now moving towards other projects!

Friday, July 25, 2014

Hand Animation Hell


All of today was devoted to animating the hands: mission accomplished, my soul can recuperate for now.

Next on the list is to tweak areas of the animation and onto the face movements before calling her finished!

Wednesday, July 23, 2014

Cleaning Up Animation

Progress on tightening the animation in several sections. Will continue to do so till it is in an acceptable spot for me to feel content with it.

Monday, July 21, 2014

A New Path

I decided to pursue a long ambition of mine, long stowed away in the back of my mind and low on the laundry list of things to learn and do: animation. While working in tandem with the modern home environment I slowly animated different things using the MikuMikuDance program as it was strictly an animation only engine allowing me to practice my animation skills.

The video below is the latest animation and I continue to polish the frames till it gets to a state of being rock solid. However long it takes I will get 'er done and move on to new animations. Currently working on a new environment as well so the 3D realm is still burning with a creative fire.


Saturday, July 12, 2014

Production Quality Lighting





I went and build production lighting over night and what a difference it makes. The last several weeks I had only bothered with preview lighting thinking it would take days to render the highest settings but took less than half a day to finish.

Color me impressed with UE4 so far, onto a new environment yo!