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| UE4 |
Thursday, September 10, 2015
Spiral Dream Complete
Labels:
3D,
Environments,
Modeling,
PBR,
Personal Projects,
Quixel,
UE4
Tuesday, September 8, 2015
Detail Props
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| UE4 |
Labels:
3D,
Environments,
Modeling,
PBR,
Personal Projects,
Quixel,
UE4,
WIP
Monday, September 7, 2015
Overdue Update
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| UE4 |
Over the weekend I spent rendering over 70 props and started the texture process for all of it today. Once that is in a final stage I will spend more time placing assets around this scene before doing the last bits of texturing and prop making, then and only by that point, will I be nearing completion on this project.
Labels:
3D,
3DS Max,
Environments,
PBR,
Personal Projects,
Quixel,
UE4,
WIP
Friday, August 14, 2015
One Atlas Down
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| UE4 |
Labels:
3D,
3DS Max,
Environments,
PBR,
Personal Projects,
Quixel,
WIP
Saturday, August 8, 2015
Slow Progress
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| UE4 |
Labels:
3D,
3DS Max,
Environments,
PBR,
Personal Projects,
UE4,
WIP
Wednesday, July 22, 2015
Squatter's Bastion
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| UE4 |
Labels:
3D,
3DS Max,
Environments,
PBR,
Personal Projects,
Quixel,
UE4,
WIP
Thursday, July 16, 2015
Back to the Spiral
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| UE4 |
This will be the first time I use the spline mesh blueprint to create wiring and cabling; if this works out the sci-fi piece will be a whole mess easier to model than I had previously anticipated.
Labels:
3D,
3DS Max,
Environments,
PBR,
Personal Projects,
Quixel,
UE4,
WIP
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