Michael Navarro Sanchez's Blog

Experimentations and side projects.

Sunday, January 4, 2015

First Model of the Year

Rendered in 3ds Max
To start off the year decided to make this week's Hard Surface challenge model. Still a work in progress but nearly there.
Posted by Michael at 7:56 PM
Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest
Labels: 3D, 3DS Max, Personal Projects, Polycount, Prop Modeling, WIP

No comments:

Post a Comment

Newer Post Older Post Home
Subscribe to: Post Comments (Atom)

Blog Archive

  • ►  2016 (6)
    • ►  September (1)
    • ►  June (1)
    • ►  May (2)
    • ►  April (1)
    • ►  January (1)
  • ▼  2015 (58)
    • ►  October (3)
    • ►  September (6)
    • ►  August (2)
    • ►  July (2)
    • ►  June (11)
    • ►  May (4)
    • ►  April (7)
    • ►  March (12)
    • ►  February (4)
    • ▼  January (7)
      • Adjustments Galore
      • Texture in Transit
      • AO Map Input Magic
      • Throne Room Progress
      • Throne Room Progress
      • High Poly Finish
      • First Model of the Year
  • ►  2014 (49)
    • ►  December (2)
    • ►  November (6)
    • ►  October (2)
    • ►  September (1)
    • ►  August (5)
    • ►  July (6)
    • ►  June (2)
    • ►  May (4)
    • ►  April (6)
    • ►  March (6)
    • ►  February (5)
    • ►  January (4)
  • ►  2013 (11)
    • ►  December (2)
    • ►  November (3)
    • ►  October (2)
    • ►  July (2)
    • ►  June (1)
    • ►  January (1)
  • ►  2012 (4)
    • ►  September (2)
    • ►  February (2)
  • ►  2011 (6)
    • ►  December (3)
    • ►  October (2)
    • ►  September (1)

Pages

  • 3D Gallery
  • Contact

About Me

My photo
Michael
View my complete profile
Simple theme. Powered by Blogger.