![]() |
| UE4 |
Showing posts with label Maya. Show all posts
Showing posts with label Maya. Show all posts
Tuesday, October 6, 2015
Comparisons
Labels:
3D,
Environments,
Maya,
PBR,
Personal Projects,
Quixel,
UE4,
WIP
Friday, October 2, 2015
Enlighten Nightmare
![]() |
| Unity5 |
Alas, it did in a sense: what took five hours went down to two.
Again, this was just a test bake on seeing what things look like but at this point I may take a breather and reconsider just porting this shiz into UE4. I will have to redo the textures as they will not be a clean port but in the grand scheme of this I can say that I wish the Beast engine was still a part of Unity.
The common thread I found online is that the bake times are too time consuming for quite a few users and that does not instill confidence in me on how to get decent lighting in the environment.
Labels:
3D,
Environments,
Maya,
PBR,
Personal Projects,
Quixel,
Unity5,
WIP
Monday, September 21, 2015
Non Non Biyori Progress
![]() |
| Unity5 |
Labels:
3D,
Environments,
Maya,
PBR,
Personal Projects,
Quixel,
Unity5,
WIP
Tuesday, September 15, 2015
Quick Progress
![]() |
| Unity5 |
Labels:
3D,
Environments,
Maya,
PBR,
Personal Projects,
Quixel,
Unity5,
WIP
Sunday, September 13, 2015
Classroom Hallway
![]() |
| Unity5 |
Labels:
3D,
Environments,
Maya,
PBR,
Personal Projects,
Photoshop,
Quixel,
Unity5,
WIP
Subscribe to:
Comments (Atom)




