Monday, November 25, 2013

Freelance Projects

I've been given permission to show some of the projects I've worked on and will post them below. Various 3D concept pitches to big companies and didn't want to clog up my portfolio site with. I am unable to obtain the final renders for these sets of images but these were close to the finished concepts done over a 4 day period. This project was the first time I had touched Cinema 4D and after the first hour of learning the basic layout of the UI found it to be elegant in the way it renders and will check it again in the future.

Modeled in 3DS Max, Rendered in Cinema 4D
Modeled in 3DS Max, Rendered in Cinema 4D
Modeled in 3DS Max, Rendered in Cinema 4D

Modeled in 3ds Max, Rendered in Keyshot
This last image was made for a large corporation as a concept design for a similar function to the other vending machines. I had to remove the logos and slightly change the look from what it was in the end by request.

These pieces were a bit of a challenge as I had to use inches and measure out much of my modeling with the Measure Distance to something that could realistically be found in a large department store or mall.

Sunday, November 24, 2013

Fleeting Memory Progress

Screencap from Unity3D
A small preview of the environment I have been fleshing out and experimenting with in Unity. So far I model a few props here and there each day and recently found this amazing skybox script that produced the results of the sky shown in the screen. No finalized lighting yet but this piece is to explore and push certain themes that sprang from a scene from Hayao Miyazaki's Spirited Away, some concept art of a floating house, and a song from Two Steps From Hell titled "Forgotten September."