Friday, February 21, 2014

Still The Week 6 Challenge

Keyshot Render
Smooth and Unsmoothed Mesh
Holy balls the detailing took the life outta me today. It is now blade three of five modeled out and possibly a two more!

Wednesday, February 19, 2014

Daggerville

Rendered in Keyshot
Sickle Blade
Smooth and Unsmoothed Mesh
Decided to model another one of the blades from the series of concepts available for Week 6. Planning to work on a third as I have the next few days off at least.

Week 6 Hard Surface Challenge

Rendered in Keyshot
Rendered in Keyshot
Smooth and Unsmoothed Mesh
I missed doing week 5's challenge but to make up for it will do another blade concept!

Sunday, February 9, 2014

Week 4 Hardsurface Polycount Challenge

Rendered in Keyshot 4
3ds Max Clay Render
Smoothed and Unsmoothed Mesh
This whole week I have been far too busy but barely finished the 4th week in the challenge in time for the next one to be available. If I get some free time during the week I may come back to one of these and get it texture ready, if not, well there are always the other personal projects I have taken a break from that seek attention and to wrap up. (The Substance Designer project namely.)

Saturday, February 1, 2014

Week 1 Hard Surface Challenge

Rendered in Keyshot
3ds Max Clay Render
Smooth and Unsmoothed
This part of the Weekly Hard Surface Challenge was actually week 1's assignment but decided to work on this one because of how complex the shape was. Quite a challenging piece.