Managed to finish everything for this animation and now moving towards other projects!
Sunday, July 27, 2014
Miku Dance Complete
Managed to finish everything for this animation and now moving towards other projects!
Friday, July 25, 2014
Hand Animation Hell
All of today was devoted to animating the hands: mission accomplished, my soul can recuperate for now.
Next on the list is to tweak areas of the animation and onto the face movements before calling her finished!
Wednesday, July 23, 2014
Cleaning Up Animation
Monday, July 21, 2014
A New Path
I decided to pursue a long ambition of mine, long stowed away in the back of my mind and low on the laundry list of things to learn and do: animation. While working in tandem with the modern home environment I slowly animated different things using the MikuMikuDance program as it was strictly an animation only engine allowing me to practice my animation skills.
The video below is the latest animation and I continue to polish the frames till it gets to a state of being rock solid. However long it takes I will get 'er done and move on to new animations. Currently working on a new environment as well so the 3D realm is still burning with a creative fire.
The video below is the latest animation and I continue to polish the frames till it gets to a state of being rock solid. However long it takes I will get 'er done and move on to new animations. Currently working on a new environment as well so the 3D realm is still burning with a creative fire.
Saturday, July 12, 2014
Production Quality Lighting
I went and build production lighting over night and what a difference it makes. The last several weeks I had only bothered with preview lighting thinking it would take days to render the highest settings but took less than half a day to finish.
Color me impressed with UE4 so far, onto a new environment yo!
Labels:
3D,
Cthulu Mythos,
Environments,
Modeling,
Occult,
PBR,
Personal Projects,
UE4
Friday, July 11, 2014
Elusive Finish?!
Labels:
3D,
3DS Max,
Cthulu Mythos,
Environments,
Modeling,
Occult,
PBR,
Personal Projects,
UE4
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