UE4 |
Wednesday, July 22, 2015
Squatter's Bastion
Labels:
3D,
3DS Max,
Environments,
PBR,
Personal Projects,
Quixel,
UE4,
WIP
Thursday, July 16, 2015
Back to the Spiral
UE4 |
This will be the first time I use the spline mesh blueprint to create wiring and cabling; if this works out the sci-fi piece will be a whole mess easier to model than I had previously anticipated.
Labels:
3D,
3DS Max,
Environments,
PBR,
Personal Projects,
Quixel,
UE4,
WIP
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