Monday, January 4, 2016

Non Non Biyori Hiatus

UE4
UE4
UE4
UE4
I'm going to take a break from this till I upgrade my rig. Currently takes too long to load up this project and when I finally had a direction with the textures.

I'll probably stick with smaller projects and continue to understand the latest Quixel Suite; the next thing is trying to mirror the workflow of Outpost 23 and the Scifi Hallway example. I should try to make it as procedural as possible to attain greater framerates.

No comments:

Post a Comment