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Another weapon based on a set of weapon concept arts that I am using. I also cleaned up the low poly model some more from my previous post and in terms of the goal for this project was to further material definition in my texture work. In this particular model I went with a gray scale specular to see if there was any difference if I used color or not. So far the difference seems almost negligible but I'll continue to test it out in the next few projects including an environment piece that I am experimenting with. More updates to follow with that another day!
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