Sunday, November 9, 2014
Small Break
I will be taking a breather after this update to reflect on what I have done so far. Currently figuring out how to create shrubbery that will be a higher quality than I am used to doing and will need to wait till I get my hands on SpeedTree.
Textured a few more bits and added subtle grime here and there to the scene but will move on to another project. This was always intended to be a quick environment to facilitate learning new techniques like 4 way blend textures.
Labels:
3D,
3DS Max,
Modeling,
PBR,
Personal Projects,
Prop Modeling,
UE4,
Unreal Engine,
WIP
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