Thursday, February 12, 2015
New Environment, New Things to Refine
I took a week break to let my mind detach itself from the Throne Room environment. I got some good critiques on polycount and will revisit the lighting for it when I finish this current environment that I am now on.
This is far smaller scale but again I will build on what I now know and improve: the biggest thing is lighting composition. The major modeling elements are placed in, with high polys done for 'em, and to just populate the piece with small props and really work on getting the hyper realistic look that I desire to achieve.
At some point a future project will involve animating Miku again as I've been itching to animate a character again.
Labels:
3D,
3DS Max,
Environments,
Modeling,
PBR,
Personal Projects,
UE4,
WIP
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