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UE4 |
Now that I have finished with the last project I can return to this with renewed vigor and fix the issues this piece had!
I will need to model more elements to fill up the space and update all the textures so the interior looks like it is
actually textured. One of the critiques I had was that the environment at first was essentially too desaturated and I'll need to now go away from the initial reference concept and try to make this thing my own.
Updated the lighting, AO, and added a few trees to slowly flesh this out further.