Sunday, January 25, 2015

AO Map Input Magic


I decided to do a test and attach all the AO maps into the material network I created to see what it did. In past projects I never bothered with it but the massive difference in lighting quality has now proven to me that I should use it more often.

Only a few more small detail assets to model and I can call the modeling phase done. Tomorrow I should be on a good start to texturing this environment using Quixel Suite.

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