Saturday, January 24, 2015

Throne Room Progress





 It took a week but I managed to render out the majority of the normals for this environment. I only need to model some detail to attach to the walls but soon the texturing can begin!

I've learned a few new tricks that have greatly quickened the modeling process. One is turbosmoothing based off smoothing groups and creating shapes based off edge selections; the two of these alone have shortened the high poly process considerably.

No comments:

Post a Comment